From movies to video games: Dario Argento is back with Dreadful Bond

The “Master of Thrill” is developing a supernatural psycho thriller game with Italian Clod Studio

 

The “Master of Thrill” has decided to cast his wicked magic on a brand new medium.

The popular horror Movie Director Dario Argento is working on an exciting project: his first video game in the role of Art Director, Dreadful Bond.

The medium might be new for him, but the motifs and ideas are definitely not.

This game, in fact, will immerse the player in a creepy atmosphere of sounds, shadows and hellish monitions: following a story of love, betrayal, alchemy, and misticism.

Quite like one of his films. “Dreadful Bond is a project that’s very close to my themes, to my films, to my dreams: it has something deep that struck me immediately,” says the horror maestro.

Following his amazing success in the world of cinema during the 1970s and 1980s, Argento has not slowed down, and still wants to amaze and excite the entertainment market.

That’s why he became completely absorbed into the experience of making Dreadful Bond.

The Director didn’t just lent his name to the game, but actively participated in the development of the narrative, supporting the designers with his critical eye.

Also, he created a short film, For Bridget, made using the very same game engine (Unreal Engine 4) which gives a taste of the themes, atmosphere and look.

Developed by Italian Clod Studio

The designer of the game is Clod Studio, a small, independent development house based in Milan and founded in 2016 by real-time 3D professional and hardcore gamer Giorgio Macellari together with Davide Chiesa (screenwriter) and Mattia Giovanni Bassani (interaction designer and dialogue writer).

Now the studio employs fifteen professional artists, directors, programmers, and writers, with the mission to unite the worlds of games and cinema.

Just like they are doing with Dreadful Bond: a supernatural, psychological video game thriller.

The player will find itself in the role of a mysterious, unidentified character, and the action takes place in the abandoned Wharton Manor, a place holding both the key to ancient secrets and the memory of recent horrors.

As in every good mystery, understanding what happened is just the surface of the truth.

What matters most is what lies beneath. “Why” is the key of everything; and the why in Dreadful Bond is not a discovery suitable for everyone.

Dario Argento and Clod Studio are serious about this: “Do not support this project, unless you’re willing to face a disturbing truth!” they say.

All the objects within the game are created using a photogrammetry technique.

Abandoned and spooky locations throughout Italy have been extensively searched, scanned and added to the game, so that Dreadful Bond will have meticulously constructed rooms and surroundings that sets the stage for a chilling story of alchemy and mysticism.

One of the most distinctive features of the game will be its impressive sonic interface.

For a fully immersive experience, the player will be guided by sound, and every possible action will be accompanied by realistic-yet-upsetting audio feedback.

 

A Kickstarter campaign to fund the final stages

To finish the development phase and to start OA testing and debugging, Clod Studio has launched a Kickstarter campaign, with the aim of raising 60,000 euros over a period of thirty days.

All donors will have the opportunity to receive an exclusive, limited run, boxed copy of the game autographed by Dario Argento, plus a Dreadful Bond comic book that will reveal the backstory of the game, also signed by the “Master of the Thrill” himself.

The game is currently being developed for PC. Development for PlayStation will start if the campaign will reach stretch goal of 170,000 euros.

Upon completion, scheduled around December 2020, Dreadful Bond will be available on Steam and other stores.

So far, though, you can already download a walkable tech demo, for PC only, to take a first tour of Wharton Manor.