Bradley G. Munkowitz, better known as GMUNK, is a director, motion designer and visionary considered one of the best in the world.

He grows up playing role-playing games, such as Dungeons and Dragons.

His definitive approach to the CG comes by chance; while attending a major in ocenography, he realizes that graphic design could be a path to go for.

He then finished studying at Humboldt State University (HSU), the public university in Arcata, California, where in 2000 he graduated in graphic design.

During the last year he participates at the New Media Invision Awards, winning the contest.

Arriving in San Francisco for the awarding he meets the creative directors of Vir2L, with whom he collaborates for more than a year and lives one of the most inspired moments of his career.

Since then this great artist has made countless works, thanks to his brilliant creativity, constant innovation of techniques and tools used.

As motion designer he has collaborated with some of the best Studios (Prologue Films, Imaginary Forces, Transistor Studios), continuing to devise legendary projects such as the holographic sequences of Tron: Legacy.

GMUNK’s art is constantly expanding, his portfolio includes music videos, feature films, commercials, experimental installations for clients such as Adidas, Audi, Samsung and Vice!

Gmunk

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