Jason is a concept artist born and raised in California and specialized in character design, key art and marketing illustration.

His training course ends at the Academy of Art in San Francisco, where he learned about the art of great masters such as Sargent, Leyendecker, Rockwell and Frazetta, that inspired him.

In fact it is precisely here that his style changes, turning into a new expression more “westernized”; being his favorite videogames all made in Japan, Jason had until then, designed characters inspired by them, but thanks to the experience at the Academy his trait takes new configurations, becoming what we know and appreciate today.

Currently a senior concept artist at Riot Games in California, Jason has worked on numerous projects such as League of Legends, Mass Effect 3, Dragon Age: Origins, Skyrim and Hearthstone. He illustrated dozens of Magic: The Gathering cards, in particular Jace, the Mind Sculptor as well as several comic book covers.

He has attended many conferences around the world, his works have been exhibited in several galleries in Europe and the United States and has held courses on concept design.

As a freelancer he has produced a wide range of illustrations for Applibot, Penguin, Harper Collins, Imagine FX, Macmillian and Random House and has also contributed to the creation of works for some role-playing games.

Jason Chan