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Nikolay Demencevich CG Artist - Nuts Computer Graphics

Nikolay Demencevich (aka Mikalai Dzemiantsevich) is a CG and Texture Artist and 3D Modeler born in Minsk, Belarus.

He has an advanced knowledge of both high poly and low poly modeling, UV mapping, sculpting, texture maps baking and procedural, classic and PBR texturing.

His specialty is creating concept characters, with a particular focus on sci-fi characters: his world is populated by dark and scary cyborgs, robots and vampires.

Nikolay has been employed for a few years as a 3D Artist at Dragon-Fly Studio, before taking on the role of Team Lead at Wargaming.

Despite being still very young, throughout his working experience he has already had the chance to work on important projects in the video gaming industry, such as World of Tanks, Skyforge and Halo.

Nikolay Demencevich