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Pascal Blanché Illustrator & Art Director - Nuts Computer Graphics

This Senior Art Director is known for his extremely fascinating works, which combine lights, colours and characters in a sci-fi style, and which, thanks to their perfect shades of colour and to their distinctive shadows and textures, manage to create wonderful worlds.

Born in Paris in 1971, he attended the Fine Arts School in Marseille, where he studied traditional art, photography and video, and then he took a path in the games sector.

His approach to 3D was very natural: in fact, since he was a child, Pascal has always preferred sculpture to drawing, being especially fascinated by the study of volumes.

His professional story began in Canada, where he worked to the movie production Kaena: The Prophecy, and then entered the Ubisoft studio in Montreal.

Here, in his role as an Art Director, he realized Myst IV: Revelation, Naruto: Rise of a Ninja and James Cameron’s Avatar.

After a short period in the UK, where he worked for two years at Frontier and Jagex, he came back to Ubisoft as a Senior Art Director.

Pascal Blanché