Born Nicolas Bouvier, Sparth is an Art Director and Concept Artist who has been working in the videogame industry for over twenty years.

Originally from France, as a child he travelled around the world with his family; during this delicate phase of his artistic and personal education, he visited far-away places such as China, United States, Singapore and Europe, being fascinated by each country and influenced by each culture he came into contact with.

Those influences played a decisive role in the development of his creativity, allowing him to realize works which process classical concepts and shapes in an original and experimental way.

Among his greatest passions is contemporary architecture, which can be noticed at a first glance by looking at his works.

During his career this Digital Artist contributed to the development of tens of videogames, some very well known such as Alone in the dark 4, Cold Fear, Prince of Persia – Warrior Within and Assassin’s Creed, collaborating with some of the biggest development houses such as Ubisoft, Capcom, Namco, IDsoftware and Microsoft, where he also took part to the creation of the successful HALO.